EdgeMultiplay.GamePlayEvent.GamePlayEvent | ( | string | eventName, |
Vector3 | position, | ||
Quaternion | rotation | ||
) |
GamePlayEvent Constructor
eventName | the GamePlayEvent event name, use event names as a way to differentiate between your GamePlayEvents |
position | Vector3 to be sent as GamePlayEvent.floatData |
rotation | Quaternion to be sent as GamePlayEvent.floatData |