◆ GamePlayEvent() [3/6]

EdgeMultiplay.GamePlayEvent.GamePlayEvent ( string  eventName,
Vector3  position,
Quaternion  rotation 
)

GamePlayEvent Constructor

Parameters
eventNamethe GamePlayEvent event name, use event names as a way to differentiate between your GamePlayEvents
positionVector3 to be sent as GamePlayEvent.floatData
rotationQuaternion to be sent as GamePlayEvent.floatData