MobiledgeXUDPClient is a UDP Client Implementation offered with MobiledgeX Unity Package. MobiledgeXUDPClient concurrency model supports the use of a single queue for send, and another queue for recieve. MobiledgeXUDPClient here has 1 independent thread per send or receive direction of communication.
More...
MobiledgeXUDPClient is a UDP Client Implementation offered with MobiledgeX Unity Package. MobiledgeXUDPClient concurrency model supports the use of a single queue for send, and another queue for recieve. MobiledgeXUDPClient here has 1 independent thread per send or receive direction of communication.
|
| MobiledgeXUDPClient (string hostName, int sendPort) |
|
void | Send (string message) |
|
void | Send (byte[] buffer) |
|
async void | RunSend () |
|
async void | RunReceive () |
|
void | Dispose () |
|
|
ConcurrentQueue< byte[]> | receiveQueue [get] |
|
BlockingCollection< ArraySegment< byte > > | sendQueue [get] |
|
The documentation for this class was generated from the following file:
- sdk/Runtime/Scripts/MobiledgeXUDPClient.cs