MobiledgeXUDPClient is a UDP Client Implementation offered with MobiledgeX Unity Package. MobiledgeXUDPClient concurrency model supports the use of a single queue for send, and another queue for recieve. MobiledgeXUDPClient here has 1 independent thread per send or receive direction of communication.  
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MobiledgeXUDPClient is a UDP Client Implementation offered with MobiledgeX Unity Package. MobiledgeXUDPClient concurrency model supports the use of a single queue for send, and another queue for recieve. MobiledgeXUDPClient here has 1 independent thread per send or receive direction of communication. 
 
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  | MobiledgeXUDPClient (string hostName, int sendPort) | 
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void  | Send (string message) | 
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void  | Send (byte[] buffer) | 
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async void  | RunSend () | 
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async void  | RunReceive () | 
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void  | Dispose () | 
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ConcurrentQueue< byte[]>  | receiveQueue [get] | 
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BlockingCollection< ArraySegment< byte > >  | sendQueue [get] | 
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The documentation for this class was generated from the following file:
- sdk/Runtime/Scripts/MobiledgeXUDPClient.cs