‚Äč
EdgeMultiplay.GameStart Class Reference

Indicates the start of the Game Once the number of players in a room reaches the room maximum player limit the game starts (Ex. If a room have maximum players (3), once the server assigns the third player to the room, the server will send GameStartEvent to all the room members) More...

Public Attributes

string type = "gameStart"
 Type of Event More...
 
Room room
 The updated room object More...