Indicates the start of the Game Once the number of players in a room reaches the room maximum player limit the game starts (Ex. If a room have maximum players (3), once the server assigns the third player to the room, the server will send GameStartEvent to all the room members) More...
Public Attributes | |
string | type = "gameStart" |
Type of Event More... | |
Room | room |
The updated room object More... | |