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EdgeMultiplay.OrphanObservable Class Reference

Add OrphanObservable to GameObjects that don't have an owner at the time of creation (Ex. created in Unity Editor) the default owner of this observable is the first player in the room, You can change this in SetOwnerShip() below More...

Inheritance diagram for EdgeMultiplay.OrphanObservable:

Public Attributes

Observable observable
 The Observable Object represented by the OrphanObservable component More...