◆ ConvertFloatArrayToQuaternion()

static Quaternion EdgeMultiplay.Util.ConvertFloatArrayToQuaternion ( float[]  floatArray,
int  startIndex = 0 
)
static

Returns a Quaternion from the supplied floatArray starting from the supplied startIndex, your floatArray size must be larger than 3

Parameters
floatArrayfloat array to be converted to Quaternion
startIndexthe start index of the Quaternion in the float array
Returns
Quaternion Object