|
static |
Sends a request to the server to join a room
use public override void OnRoomJoin to get the server response
| roomId | Id of the room intended to join |
| playerName | The Player Name to be saved by the server |
| playerAvatar | (integer value) Avatar Index from EdgeManager Spawn Prefabs |
| playerTags | Dictionary<string,string> custom data associated with the player |