JoinOrCreateRoomRequest is sent to the server to join a room or create a new room if there are no available rooms More...
Public Member Functions | |
JoinOrCreateRoomRequest (string PlayerName, int PlayerAvatar, int MaxPlayersPerRoom, Hashtable playerTags=null) | |
Public Attributes | |
string | type = "JoinOrCreateRoom" |
Type of Event More... | |
string | playerId |
Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More... | |
string | playerName |
The PlayerName, can be retrieved later in the PlayerManager More... | |
int | playerAvatar |
The PlayerAvatar will dedicate which avatar will represent the player under EdgeManager.SpawnInfo More... | |
int | maxPlayersPerRoom |
Maximum Players allowed in the room More... | |
Hashtable | playerTags |
Player Custom Tags More... | |