JoinOrCreateRoomRequest is sent to the server to join a room or create a new room if there are no available rooms More...
Public Member Functions | |
| JoinOrCreateRoomRequest (string PlayerName, int PlayerAvatar, int MaxPlayersPerRoom, Hashtable playerTags=null) | |
Public Attributes | |
| string | type = "JoinOrCreateRoom" |
| Type of Event More... | |
| string | playerId |
| Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More... | |
| string | playerName |
| The PlayerName, can be retrieved later in the PlayerManager More... | |
| int | playerAvatar |
| The PlayerAvatar will dedicate which avatar will represent the player under EdgeManager.SpawnInfo More... | |
| int | maxPlayersPerRoom |
| Maximum Players allowed in the room More... | |
| Hashtable | playerTags |
| Player Custom Tags More... | |