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EdgeMultiplay.JoinOrCreateRoomRequest Class Reference

JoinOrCreateRoomRequest is sent to the server to join a room or create a new room if there are no available rooms More...

Public Member Functions

 JoinOrCreateRoomRequest (string PlayerName, int PlayerAvatar, int MaxPlayersPerRoom, Hashtable playerTags=null)
 

Public Attributes

string type = "JoinOrCreateRoom"
 Type of Event More...
 
string playerId
 Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More...
 
string playerName
 The PlayerName, can be retrieved later in the PlayerManager More...
 
int playerAvatar
 The PlayerAvatar will dedicate which avatar will represent the player under EdgeManager.SpawnInfo More...
 
int maxPlayersPerRoom
 Maximum Players allowed in the room More...
 
Hashtable playerTags
 Player Custom Tags More...