JoinRoomRequest is sent to the server to join a specific room More...
Public Member Functions | |
JoinRoomRequest (string RoomId, string PlayerName, int PlayerAvatar, Hashtable playerTags=null) | |
Public Attributes | |
string | type = "JoinRoom" |
Type of Event More... | |
string | playerId |
Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More... | |
string | playerName |
The PlayerName, can be retrieved later in the PlayerManager More... | |
int | playerAvatar |
The PlayerAvatar will dedicate which avatar will represent the player under EdgeManager.SpawnInfo More... | |
string | roomId |
Unique room id assigned on room creation, the id is generated using uuid() module on the server More... | |
Hashtable | playerTags |
Player Custom Tags More... | |