Wrapper class to hold game session data received from the server More...
Public Attributes | |
| string | sessionId |
| Unique identifier of the session using the |Sec-WebSocket-Key| header More... | |
| string | roomId = "" |
| the id of the room that the player is a member of More... | |
| string | playerId |
| Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More... | |
| string | playerName |
| Player Name sat in the CreateRoom or JoinRoom Request. More... | |
| string | playerAvatar |
| Player Avatar sat in the CreateRoom or JoinRoom Request. More... | |
| int | playerIndex |
| Player Index sat in the CreateRoom or JoinRoom Request. More... | |
| Player[] | currentPlayers |
| Array of current players in the room More... | |