Wrapper class to hold game session data received from the server More...
Public Attributes | |
string | sessionId |
Unique identifier of the session using the |Sec-WebSocket-Key| header More... | |
string | roomId = "" |
the id of the room that the player is a member of More... | |
string | playerId |
Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More... | |
string | playerName |
Player Name sat in the CreateRoom or JoinRoom Request. More... | |
string | playerAvatar |
Player Avatar sat in the CreateRoom or JoinRoom Request. More... | |
int | playerIndex |
Player Index sat in the CreateRoom or JoinRoom Request. More... | |
Player[] | currentPlayers |
Array of current players in the room More... | |