EdgeMultiplay.Session Class Reference

Wrapper class to hold game session data received from the server More...

Public Attributes

string sessionId
 Unique identifier of the session using the |Sec-WebSocket-Key| header More...
 
string roomId = ""
 the id of the room that the player is a member of More...
 
string playerId
 Unique ID assigned to player once the connection is established with the server, assigned on RegisterEvent More...
 
string playerName
 Player Name sat in the CreateRoom or JoinRoom Request. More...
 
string playerAvatar
 Player Avatar sat in the CreateRoom or JoinRoom Request. More...
 
int playerIndex
 Player Index sat in the CreateRoom or JoinRoom Request. More...
 
Player[] currentPlayers
 Array of current players in the room More...