◆ TakeOverObservable()

void EdgeMultiplay.EdgeMultiplayObserver.TakeOverObservable ( ObservableView  observableView)

Call TakeOverObservable() to take over the ownership of an observable you don't own

For TakeOverObservable() to work, the observable must have the squattingAllowed boolean sat to true

Parameters
observableViewThe ObservableView component attached to the Synced GameObject, All Synced GameObjects have ObservableView component added at runtime.