void EdgeMultiplay.EdgeMultiplayObserver.TakeOverObservable | ( | ObservableView | observableView | ) |
Call TakeOverObservable() to take over the ownership of an observable you don't own
For TakeOverObservable() to work, the observable must have the squattingAllowed boolean sat to true
observableView | The ObservableView component attached to the Synced GameObject, All Synced GameObjects have ObservableView component added at runtime. |