◆ RequestOwnership()

void EdgeMultiplay.EdgeMultiplayObserver.RequestOwnership ( ObservableView  observableView)

Call RequestOwnership() to request the ownership transfer of an observable from its owner It's up to the owner to approve or reject the ownership transfer

This will trigger OnOwnershipRequestReceived() callback on the observable owner

Parameters
observableViewThe ObservableView component attached to the Synced GameObject

All Synced GameObjects have ObservableView component added at runtime