This is the complete list of members for EdgeMultiplay.Util, including all inherited members.
ConvertFloatArrayToQuaternion(float[] floatArray, int startIndex=0) | EdgeMultiplay.Util | static |
ConvertFloatArrayToVector3(float[] floatArray, int startIndex=0) | EdgeMultiplay.Util | static |
ConvertQuaternionToFloatArray(Quaternion quaternion) | EdgeMultiplay.Util | static |
ConvertVector3ToFloatArray(Vector3 vector3) | EdgeMultiplay.Util | static |
GetLocalPositionAndRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
GetLocalPositionData(Transform transformComponent) | EdgeMultiplay.Util | static |
GetLocalRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
GetPositionAndRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
GetPositionData(Transform transformComponent) | EdgeMultiplay.Util | static |
GetRotationEulerData(Transform transformComponent) | EdgeMultiplay.Util | static |
SetLocalPostion(Transform transformComponent, Vector3 targetLocalPosition) | EdgeMultiplay.Util | static |
SetLocalRotation(Transform transformComponent, Vector3 targetRotationEulers) | EdgeMultiplay.Util | static |