This is the complete list of members for EdgeMultiplay.Util, including all inherited members.
| ConvertFloatArrayToQuaternion(float[] floatArray, int startIndex=0) | EdgeMultiplay.Util | static |
| ConvertFloatArrayToVector3(float[] floatArray, int startIndex=0) | EdgeMultiplay.Util | static |
| ConvertQuaternionToFloatArray(Quaternion quaternion) | EdgeMultiplay.Util | static |
| ConvertVector3ToFloatArray(Vector3 vector3) | EdgeMultiplay.Util | static |
| GetLocalPositionAndRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
| GetLocalPositionData(Transform transformComponent) | EdgeMultiplay.Util | static |
| GetLocalRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
| GetPositionAndRotationData(Transform transformComponent) | EdgeMultiplay.Util | static |
| GetPositionData(Transform transformComponent) | EdgeMultiplay.Util | static |
| GetRotationEulerData(Transform transformComponent) | EdgeMultiplay.Util | static |
| SetLocalPostion(Transform transformComponent, Vector3 targetLocalPosition) | EdgeMultiplay.Util | static |
| SetLocalRotation(Transform transformComponent, Vector3 targetRotationEulers) | EdgeMultiplay.Util | static |