EdgeMultiplay.EdgeManager Member List

This is the complete list of members for EdgeMultiplay.EdgeManager, including all inherited members.

ConnectToServer(bool useAnyCarrierNetwork=true, bool useFallBackLocation=false, string path="")EdgeMultiplay.EdgeManager
CreateRoom(string playerName, int playerAvatar, int maxPlayersPerRoom, Dictionary< string, string > playerTags=null)EdgeMultiplay.EdgeManagerstatic
currentRoomPlayersEdgeMultiplay.EdgeManagerstatic
defaultEdgeMultiplayServerTCPPortEdgeMultiplay.EdgeManagerstatic
defaultEdgeMultiplayServerUDPPortEdgeMultiplay.EdgeManagerstatic
Disconnect()EdgeMultiplay.EdgeManagerstatic
ExitRoom()EdgeMultiplay.EdgeManagerstatic
gameSessionEdgeMultiplay.EdgeManagerstatic
gameStartedEdgeMultiplay.EdgeManagerstatic
GetAvailableRooms()EdgeMultiplay.EdgeManagerstatic
GetPlayer(string playerId)EdgeMultiplay.EdgeManagerstatic
GetPlayer(int playerIndex)EdgeMultiplay.EdgeManagerstatic
GetRooms()EdgeMultiplay.EdgeManagerstatic
hostIPAddressEdgeMultiplay.EdgeManager
integrationEdgeMultiplay.EdgeManagerstatic
JoinOrCreateRoom(string playerName, int playerAvatar, int maxPlayersPerRoom, Dictionary< string, string > playerTags=null)EdgeMultiplay.EdgeManagerstatic
JoinRoom(string roomId, string playerName, int playerAvatar, Dictionary< string, string > playerTags=null)EdgeMultiplay.EdgeManagerstatic
localPlayerEdgeMultiplay.EdgeManagerstatic
MessageSenderEdgeMultiplay.EdgeManagerstatic
observersEdgeMultiplay.EdgeManagerstatic
SendGamePlayEvent(GamePlayEvent gamePlayEvent)EdgeMultiplay.EdgeManager
SendUDPMessage(GamePlayEvent gameplayEvent)EdgeMultiplay.EdgeManagerstatic
SpawnInfoEdgeMultiplay.EdgeManager
SpawnPrefabsEdgeMultiplay.EdgeManager
useLocalHostServerEdgeMultiplay.EdgeManager
WorldOriginTransformEdgeMultiplay.EdgeManager