▼Main Callbacks | The server will send to the client two kinds of Events: Game Flow Events and Game Play Events |
Game Flow Callbacks | List of of Main Game Flow Events sent from the server to the client. You can access those Game Flow Events from your GameManager |
GamePlayEvent Callbacks | GamePlayEvents are in in-room app-specific messages sent between the players You can access those GamePlayEvents from your GameManager or from PlayerManager |
Observer Callbacks | Observer Callbacks are special GamePlayEvents for observables ownership transfers and requests |
▼Main Functions | The main functions to use from your GameManger and PlayerManager |
ConnectToEdge | Connects you to the EdgeMultiplay server, Check EdgeManager Inspector to configure the connection to your localhost |
GameManager | The main functions to use from your GameManger |
PlayerManager | The main functions to use from your PlayerManager |
Observer | The main functions for Observable ownership Transfer and Creation Access these functions from the observer object in your PlayerManager |