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Modules
Here is a list of all modules:
[detail level 12]
 Main CallbacksThe server will send to the client two kinds of Events: Game Flow Events and Game Play Events
 Game Flow CallbacksList of of Main Game Flow Events sent from the server to the client.
You can access those Game Flow Events from your GameManager
 GamePlayEvent CallbacksGamePlayEvents are in in-room app-specific messages sent between the players
You can access those GamePlayEvents from your GameManager or from PlayerManager
 Observer CallbacksObserver Callbacks are special GamePlayEvents for observables ownership transfers and requests
 Main FunctionsThe main functions to use from your GameManger and PlayerManager
 ConnectToEdgeConnects you to the EdgeMultiplay server, Check EdgeManager Inspector to configure the connection to your localhost
 GameManagerThe main functions to use from your GameManger
 PlayerManagerThe main functions to use from your PlayerManager
 ObserverThe main functions for Observable ownership Transfer and Creation
Access these functions from the observer object in your PlayerManager