Constructor
new GameStartEvent(room)
Parameters:
Name | Type | Description |
---|---|---|
room |
Room | a Room Object contains the room members along with the UDP Ports assigned to each player by the server |
- Source:
Class representing a Game Start Event, A game start event is sent once the number of room members reaches the maximum players per room.
Name | Type | Description |
---|---|---|
room |
Room | a Room Object contains the room members along with the UDP Ports assigned to each player by the server |